Prior to 1973, mobile telephony was
limited to phones installed in cars and other vehicles. Motorola and Bell Labs raced to be the first to produce a handheld mobile phone. That race
ended on April 3, 1973 when Martin Cooper, a Motorola researcher and executive, made the first mobile telephone call from
handheld subscriber equipment, placing a call to Dr. Joel S. Engel of Bell Labs. The prototype handheld phone used by Dr. Cooper weighed 2.5 pounds and
measured 9 inches long, 5 inches deep and 1.75 inches wide. The
prototype offered a talk time of just 30 minutes and took 10 hours to
re-charge.
John F. Mitchell, Motorola's chief of
portable communication products and Cooper's boss in 1973, played a key role in
advancing the development of handheld mobile telephone equipment. Mitchell
successfully pushed Motorola to develop wireless communication products that
would be small enough to use anywhere and participated in the design of the
cellular phone.
Analog cellular networks - 1G
The first analog cellular system widely
deployed in North America was the Advanced Mobile Phone System (AMPS). It was commercially introduced in the Americas in 1978, Israel in 1986,
and Australia in 1987.
AMPS was a pioneering technology that
helped drive mass market usage of cellular technology, but it had several
serious issues by modern standards. It was unencrypted and easily vulnerable to
eavesdropping via a scanner; it was susceptible
to cell phone "cloning;" and it used a Frequency-division multiple access (FDMA) scheme and required significant amounts of wireless spectrum to
support. Many of the iconic early commercial cell phones such as the Motorola DynaTAC Analog AMPS was eventually superseded
by Digital AMPS (D-AMPS) in 1990, and AMPS service was shut down by most North American
carriers by 2008.
Digital cellular
networks - 2G
Two 1991 GSM mobile
phones with several AC adapters
In the 1990s, the 'second generation' (2G) mobile phone systems emerged. Two
systems competed for supremacy in the global market: the european developed GSM standard and the U.S.
developed CDMA standard. These differed from the previous generation by using
digital instead of analog transmission, and also fast out-of-band phone-to-network signaling. The rise in
mobile phone usage as a result of 2G was explosive and this era also saw the advent of prepaid mobile phones
In 1991 the first GSM network (Radiolinja) launched in Finland. In general the
frequencies used by 2G systems in Europe were higher than those in America,
though with some overlap. For example, the 900 MHz frequency range was
used for both 1G and 2G systems in Europe, so the 1G systems were rapidly closed
down to make space for the 2G systems. In America the IS-54 standard was deployed in the same band as AMPS and displaced some of the existing
analog channels.
Coinciding with the introduction of 2G
systems was a trend away from the larger "brick" phones toward tiny
100–200g hand-held devices. This change was possible not only through
technological improvements such as more advanced batteries and more
energy-efficient electronics, but also because of the higher density of cell
sites to accommodate increasing usage. The latter meant that the average
distance transmission from phone to the base station shortened, leading to
increased battery life whilst on the move.
The second generation introduced a new
variant of communication called SMS or text messaging. It was initially
available only on GSM networks but spread eventually on all digital networks.
The first machine-generated SMS message was sent in the UK on 3 December 1992
followed in 1993 by the first person-to-person SMS sent in Finland. The advent
of prepaid services in the late 1990s soon made SMS the
communication method of choice amongst the young, a trend which spread across
all ages.
2G also introduced the ability to
access media content on mobile phones. In 1998 the first downloadable content
sold to mobile phones was the ring tone, launched by Finland's Radiolinja (now
Elisa). Advertising on the mobile phone first appeared in Finland when a free
daily SMS news headline service was launched in 2000, sponsored by advertising.
Mobile payments were trialed in 1998 in
Finland and Sweden where a mobile phone was used to pay for a Coca Cola vending
machine and car parking. Commercial launches followed in 1999 in Norway. The
first commercial payment system to mimic banks and credit cards was launched in
the Philippines in 1999 simultaneously by mobile operators Globe and Smart.
The first full internet service on
mobile phones was introduced by NTT DoCoMo in Japan in 1999.
Mobile broadband data
- 3G
As the use of 2G phones became more
widespread and people began to utilize mobile phones in their daily lives, it
became clear that demand for data services (such as access to the internet) was
growing. Furthermore, experience from fixed broadband services showed there
would also be an ever increasing demand for greater data speeds. The 2G
technology was nowhere near up to the job, so the industry began to work on the
next generation of technology known as 3G. The main technological difference
that distinguishes 3G technology from 2G technology is the use ofpacket switching rather than circuit switching for data transmission. In addition, the standardization process focused
on requirements more than technology (2 Mbit/s maximum data rate indoors, 384
kbit/s outdoors, for example).
Inevitably this led to many competing
standards with different contenders pushing their own technologies, and the
vision of a single unified worldwide standard looked far from reality. The
standard 2G CDMA networks became 3G
compliant with the adoption of Revision A to EV-DO, which made several additions to the
protocol whilst retaining backwards compatibility:
§ the introduction of
several new forward link data rates that increase the maximum burst rate from
2.45 Mbit/s to 3.1 Mbit/s.
§ protocols that would
decrease connection establishment time.
§ the ability for more
than one mobile to share the same time slot.
The first pre-commercial trial network
with 3G was launched by NTT DoCoMo in Japan in the Tokyo region in May 2001.
NTT DoCoMo launched the first commercial 3G network on 1 October 2001, using the
WCDMA technology. In 2002 the first 3G networks on the rival CDMA2000 1xEV-DO
technology were launched by SK Telecom and KTF in South Korea, and Monet in the
USA. Monet has since gone bankrupt. By the end of 2002, the second WCDMA
network was launched in Japan by Vodafone KK (now Softbank). European launches
of 3G were in Italy and the UK by the Three/Hutchison group, on WCDMA. 2003 saw
a further 8 commercial launches of 3G, six more on WCDMA and two more on the
EV-DO standard.
During the development of 3G systems, 2.5G systems such as CDMA2000 1x and GPRS were developed as extensions to
existing 2G networks. These provide some of the features of 3G without
fulfilling the promised high data rates or full range of multimedia services.
CDMA2000-1X delivers theoretical maximum data speeds of up to 307 kbit/s. Just
beyond these is the EDGE system which in
theory covers the requirements for 3G system, but is so narrowly above these
that any practical system would be sure to fall short.
The high connection speeds of 3G
technology enabled a transformation in the industry: for the first time, media
streaming of radio (and even television) content to 3G handsets became possible[1], with companies such
as RealNetworks [2] and Disney [3] among the early pioneers in this type of offering.
In the mid 2000s (decade), an evolution
of 3G technology begun to be implemented, namely High-Speed Downlink Packet Access (HSDPA). It is an enhanced 3G (third generation) mobile telephony communications protocol in the High-Speed Packet Access (HSPA) family, also
coined 3.5G, 3G+ or turbo 3G, which allows networks based on Universal Mobile Telecommunications System (UMTS) to have higher data transfer speeds and capacity. Current HSDPA
deployments support down-link speeds of 1.8, 3.6, 7.2 and 14.0 Mbit/s. Further speed increases are available with HSPA+, which provides speeds
of up to 42 Mbit/s downlink and 84 Mbit/s with Release 9 of the 3GPP standards.
By the end of 2007, there were 295
million subscribers on 3G networks worldwide, which reflected 9% of the total
worldwide subscriber base. About two thirds of these were on the WCDMA standard
and one third on the EV-DO standard. The 3G telecoms services generated over
120 Billion dollars of revenues during 2007 and at many markets the majority of
new phones activated were 3G phones. In Japan and South Korea the market no longer
supplies phones of the second generation.
Although mobile phones had long had the
ability to access data networks such as the Internet, it was not until the
widespread availability of good quality 3G coverage in the mid-2000s (decade)
that specialized devices appeared to access the mobile internet. The first such
devices, known as "dongles", plugged directly into a computer through the USB port. Another new class of device appeared subsequently, the so-called
"compact wireless router" such as the Novatel MiFi, which makes 3G internet connectivity available to
multiple computers simultaneously over Wi-Fi, rather than just to a single computer
via a USB plug-in.
Such devices became especially popular
for use with laptop computers due to the added portability they bestow.
Consequently, some computer manufacturers started to embed the mobile data
function directly into the laptop so a dongle or MiFi wasn't needed. Instead,
the SIM card could be inserted directly into the device itself to access the mobile
data services. Such 3G-capable laptops became commonly known as
"netbooks". Other types of data-aware devices followed in the
netbook's footsteps. By the beginning of 2010, E-readers, such as the Amazon Kindle and theNook from Barnes & Noble, had already become
available with embedded wireless internet, and Apple Computer had announced plans for embedded wireless internet on its iPad tablet devices beginning that Fall.
Native IP networks -
4G
By 2009, it had become clear that, at
some point, 3G networks would be overwhelmed by the growth of
bandwidth-intensive applications like streaming media. Consequently, the industry began looking to data-optimized
4th-generation technologies, with the promise of speed improvements up to
10-fold over existing 3G technologies. The first two commercially available
technologies billed as 4G were the WiMAX standard (offered in the U.S. by Sprint) and the LTE standard, first offered in Scandinavia
by TeliaSonera.
One of the main ways in which 4G
differed technologically from 3G was in its elimination of circuit switching, instead employing an all-IP network. Thus, 4G
ushered in a treatment of voice calls just like any other type of streaming
audio media, utilizing packet switching over internet, LAN or WAN networks via VoIP.
Digital cellular
networks - 2G
Mobile broadband data
- 3G
Native IP networks -
4G
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